Sunday, April 27, 2014

Thing #16 - Audio

In a world where images and video rule, it seems like there isn't much room for just straight audio.  I was able to see an audio app in action, however, and in a school library setting.  Just a couple of weeks ago, I was at my fieldwork site and my mentor teacher was working with her sixth grade students on their poetry project.  Students had found a piece of art during a previous class session and were in the process of creating a poem in their language arts course inspired by the piece.  Using audioboo, one of the audio apps showcased for mobile thing #6, students were to record themselves reading their poems and link it with a QR code.  Since the students had not yet written their poems, a portion of the class time was devoted to learning how to use Audioboo, and experiment with creating audio.  The students got the hang of it quickly, and would be ready to record themselves reading their poems.  It was a great example of collaborative learning, and introducing new skills - linking QR codes, and making audio clips.  There is a place for many different tools and apps in a library setting and I had the chance to see it firsthand.

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